ZBrush — Face
When I sat down with ZBrush for the second time, after having a taster in a tutorial previously, the first thing I did was try to sculpt a face. Starting with a simple sphere, the Move Elastic tool let me shape the groundwork and base of the jaw. The Nose and mouth were sculpted using Clay and a lot of Alt+Clay, by hand.
The Snake Hook tool defined the jaw and with a lot of smoothing, the face is beginning to take shape.



