ZBrush — Face

When I sat down with ZBrush for the second time, after having a taster in a tutorial previously, the first thing I did was try to sculpt a face. Starting with a simple sphere, the Move Elastic tool let me shape the groundwork and base of the jaw. The Nose and mouth were sculpted using Clay and a lot of Alt+Clay, by hand.

The Snake Hook tool defined the jaw and with a lot of smoothing, the face is beginning to take shape.









Notes

  1. akhrati reblogged this from paharuma-3d and added:
    I have a 3D blog, where I post the monstrosities I model. Check it out!
  2. paharuma-3d posted this